Posted  by  admin

Margonem Auto Exp Bot

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Hi, MPGH!
I've longed for a Shadow Realm bot for quite a while now, so I decided to make my own! Here you go!!!
*THIS BOT HAS BEEN DESIGNED FOR GETTING EXPERIENCE AND CLASS POINTS AT SHADOW REALM*

NOTE: You probably already know this, but this is a .dmbot file! You'll need to use Le Bot by JamesRo or something similar to execute this program.


This .ZIP file contains:

Shadow Realm EXP and CP bot PUBLIC.dmbot
Shadow Realm EXP and CP bot PRIVATE.dmbot
Shadow Realm EXP and CP bot + Key to the ShadowLord PUBLIC.dmbot
Shadow Realm EXP and CP bot + Key to the ShadowLord PRIVATE.dmbot
Shadow Realm EXP and CP bot x Pure Shadowscythe PUBLIC.dmbot
Shadow Realm EXP and CP bot x Pure Shadowscythe PRIVATE.dmbot
Shadow Realm EXP and CP bot.txt

*THE MAP SHADOW REALM IS ONLY ACCESSIBLE FOR PLAYERS WHO ARE LEVEL 45+*

Why you should choose to use this bot:
Essentially this bot is a better version of Time Space XP bot for those who are level 45 or above, because the Shadow Realms monsters reward you with higher amounts of EXP and Gold than the Astral Ephemerites at Time Space.
It accepts the quest: Key to the ShadowLord, which unlocks screen 4 in Shadow Realm where you can challenge the boss Shadow Lord.
The Shadow Realm EXP bot x Pure Shadowscythe.dmbot bots at screen 3, where two Pure Shadowscythes are located, which only have 6,830 HP.
Bot breakdown:
The bot goes to either a private or public Shadow Realm, that depends on what file you're using. The bot either stays at screen 1 where it deals with the 4 monsters, one Pure Shadowscythe, two Shadow Warriors and one Shadow Guardian or the bot moves to screen 3 to slay the two Pure Shadowscythes who are located there.
If you're using the Shadow Realm EXP and CP bot + Key to the ShadowLord bots it'll proceed with auto accept the quest (ID: 3182) Key to the ShadowLord, which requires you to have fifty Source of Luminance (they have a 0.6% drop rate), where the Shadow Lord is situated and 3,000 Gold and 30,000 EXP.
I recommend:
Using the Doomknight Shadowmage set because, this set gives a 5% bonus EXP whenever you gain EXP. This set can be obtained by being a AQW player for 2 years in the 2 Years Anniversary shop.
Using the Beastmaster Ravager set because, this set gives you an extra 5% Class Points when you slay a monster. This set can be obtained by being a AQW player for 6 months in the 6 Months Anniversary Shop.
Using an EXP Boost, this is quite self explanatory, EXP boost=faster leveling.
Using a Class Boost!, again, pretty self explanatory, Class Boost!=faster class ranking.
Playing in a public room, even thought the room limit is 4 players, it'll be a whole lot faster than botting in a private room, I would recommend using the public bot if you monitor it like me!
*BE AWARE THAT YOU COULD GET A PERMANENT BAN BY BOTTING IN A PUBLIC AREA*


Shadow Realm EXP and CP bot PUBLIC


Shadow Realm EXP and CP bot PRIVATE


Shadow Realm EXP and CP bot + Key to the ShadowLord PUBLIC


Shadow Realm EXP and CP bot + Key to the ShadowLord PRIVATE


Shadow Realm EXP and CP bot x Pure Shadowscythe PUBLIC


Shadow Realm EXP and CP bot x Pure Shadowscythe PRIVATE

Virus Scans:
https://www.virustotal.com/en/file/c..is/1415495768/
https://virusscan.jotti.org/en/scanre..db6c77e0b1d282

Downloadable Files' />Downloadable Files
  • Shadow Realm EXP and CP bot_mpgh.net.zip [Download and Thanks] (4.5 KB, 268 Downloads)
  1. MBob = {};
  2. MBob.run = 1;
  3. MBob.blok = ';
  4. MBob.blokuj = 1;
  5. MBob.checker2 = 0;
  6. MBob.interv2 = ';
  7. mAlert = function(a, c, d, b) {};
  8. $('<div>').css({
  9. left: -208,
  10. width: 199,
  11. border: '1px gold solid',
  12. 'background-color': 'black',
  13. }).appendTo('#centerbox2');
  14. MBob_config.innerHTML = '<center><input placeholder='Nazwy potworów'>';
  15. MBob_config.innerHTML = MBob_config.innerHTML + '<br/><br/><center><input placeholder='%HP<Healer' type='number'>';
  16. MBob_config.innerHTML = MBob_config.innerHTML + '<br/><br/><center><button>Start</button>';
  17. MBob_config.innerHTML = MBob_config.innerHTML + '<br/><center><button>Stop</button>';
  18. MBob.heal = function() {
  19. if (g.item[i].cl 16 && hero.hp <= hero.maxhp * Number(MBob_healerhp.value) / 100 && MBob_healerhp.value != ') {
  20. }
  21. };
  22. MBob.rel = function() {
  23. for (var i in g.item) {
  24. if (g.item[i].cl 21 && itemek.css('top') '183px' && itemek.css('left') '92px') {
  25. var name = g.item[i].name;
  26. sukces = true;
  27. }
  28. if (sukces) {
  29. var ilosc = 51;
  30. ilosc = stat.slice(nrilosc + 5, nrilosc + 9);
  31. }
  32. for (var i in g.item) {
  33. if (name g.item[i].name && id != g.item[i].id) {
  34. break;
  35. }
  36. }
  37. var x = [],
  38. var l = Math.max(0, Math.min(y, this.x) - t),
  39. var v = Math.max(0, Math.min(w, this.y) - t),
  40. for (var q = l - 1; q <= h + 1; q++) {
  41. for (var p = v - 1; p <= u + 1; p++) {
  42. x[q][p] = (q >= l && q <= h && p >= v && p <= u && !isset(g.npccol[q + p * 256]) && (!map.col map.col.charAt(q + p * map.x) '0')) ? -1 : -2
  43. }
  44. b = -1;
  45. var s = {
  46. y: -1,
  47. };
  48. for (var q = l; q <= h; q++) {
  49. if (x[q][p] -1 && ((x[q][p - 1] r - 1) (x[q][p + 1] r - 1) (x[q - 1][p] r - 1) (x[q + 1][p] r - 1))) {
  50. }
  51. q = h + 1;
  52. }
  53. if ((x[q][p] r) && (s.dist2 < s.dist)) {
  54. s.y = p;
  55. }
  56. }
  57. s.hdist = Math.abs(y - hero.x) + Math.abs(w - hero.y);
  58. if (x[y][w] < 0) {
  59. b = 2
  60. if (y < s.x) {
  61. } else {
  62. b = 0
  63. if (w < s.y) {
  64. }
  65. }
  66. y = s.x;
  67. }
  68. x: y,
  69. };
  70. for (var o = x[y][w] - 1, n = y, m = w; o > 0; o--) {
  71. m--
  72. if (x[n][m + 1] o) {
  73. } else {
  74. n--
  75. if (x[n + 1][m] o) {
  76. } else {
  77. }
  78. }
  79. if (o) {
  80. x: n,
  81. }
  82. }
  83. if (road.length > 1 && g.playerCatcher.follow null) {
  84. left: y * 32,
  85. display: 'block',
  86. }).fadeOut(1000)
  87. };
  88. var tmpBattleMsg = battleMsg;
  89. MBob.run = 0;
  90. if (c.search(/winner=/) >= 0) {
  91. $('#loots_button').click();
  92. MBob.rel();
  93. MBob.run = 0;
  94. return ret;
  95. MBob.func1 = function() {
  96. hero.nextx = ';
  97. MBob.bestxy = 9999;
  98. if (MBob_nazpotwor.value.search(g.npc[i].nick) != -1 && MBob.blok.search(i) -1 && (g.npc[i].type 2 g.npc[i].type 3)) {
  99. y1 = Math.pow(Math.abs(hero.y - g.npc[i].y), 2);
  100. if (MBob.bestxy1 < MBob.bestxy) {
  101. hero.nextx = g.npc[i].x;
  102. MBob.id = i;
  103. MBob.blokuj = 0;
  104. };
  105. if (hero.nextx != ' && hero.nexty != ') {
  106. hero.MBobgo(hero.nextx, hero.nexty);
  107. }
  108. if (road.length 0 && MBob.blokuj 0) {
  109. if ((Math.abs(hero.rx - g.npc[MBob.id].x) <= 1 && Math.abs(hero.ry - g.npc[MBob.id].y) <= 1) && (g.npc[MBob.id].type 2 g.npc[MBob.id].type 3)) {
  110. _g('fight&a=attack&ff=1&id=-' + MBob.id);
  111. if (MBob.checker2 2){
  112. MBob.blok = MBob.blok + ' ' + MBob.id;
  113. MBob.checker2 = 0;
  114. MBob.checker2++;
  115. }
  116. };
  117. MBob.func3 = function() {
  118. if (MBob.checker < 60) {
  119. } else if (MBob.checker >= 60) {
  120. MBob.checker = 0;
  121. } else {
  122. }
  123. MBob.interv1 = setInterval(MBob.func1, 400);
  124. MBob.interv3 = setInterval(MBob.func3, 50);
  125. MBob.interv1 = setInterval(MBob.func1, 400);
  126. MBob.interv3 = setInterval(MBob.func3, 50);
  127. MBob.blok = ';